Mortal Kombat has marked video games with its exaggerated violence and Fatalities for nearly three decades. Created in 1992 by Midway Games, this iconic fighting game saga, revived by Warner and NetherRealm, re-enters the arena in 2019 with an eleventh canonical episode halfway between modernity and tradition. But can Mortal Kombat 11 claim the title of the best fighting game? Well, during April 2019, a certain Mortal Kombat 11 was released, which quickly established itself as the best episode of the saga, notably offering gargantuan content upon its release, spectacular fights, and above all balanced competitive matches. A year and a few months later, the title of NetherRealms Studio returns in great shape with an Ultimate version compatible with PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series, Nintendo Switch, and Google Stadia and with a next-gen upgrade. Today, we will focus on these two new proposals.
CONTRIBUTIONS OF THE ULTIMATE VERSION
Yet already quite copious during its first release, Mortal Kombat 11 has offered over the months various additional content: the first Kombat Pack of the name which notably adds Shang Tsung, Nightwolf, Terminator T-800, Sindel, the Joker, and Spawn, as well as new costumes. The Aftermath pack, which extends the main story by two or three hours, offers three additional kombatants (Sheeva, Fujin, and RoboCop), more skins, and above all new free features such as Friendships, Fatalities Stages, and new arenas. And the Kombat Pack 2, although less consistent than the previous content, allows players to play as Rambo, Rain, and the long-awaited Mileena. Of course, all the aforementioned content is present in this Mortal Kombat 11 Ultimate. As a result, the title once displaying a total of 25 Kombatants now offers 37 playable characters. Even if there are still some similarities here and there between the heroes - Nightwolf and Noob Saibot, for example, share the same fighting pose - the combos and movesets are obviously unique between each character.
A SHY BUT BEAUTIFUL AND WELL PRESENT NEXT-GEN UPGRADE
Before going into full details, we remind you that this next-gen upgrade, whether on PlayStation 5 or Xbox Series, is available for free to all owners of the base game on PlayStation 4 or Xbox One. This update, while tentative at first glance, ultimately adds multiple details here and there. In addition to adding 4K compatibility or reduced loadouts, the upgrade also refines the environments as well as the different costumes of your heroes. With this graphic upgrade, it is possible to see the seams accurately. the hoods and pants of our heroes or the material of the armor. We can also notice better management of shadows and lights or the total absence of aliasing. If you didn't fall for it when it was first released and Mortal Kombat 11 has been eyeing you for a few months, now is the time! In fact, more beautiful than ever on next-gen and even more complete thanks to the arrival of the Ultimate version, fighting game fans can be busy for months on end completing the different Towers of Solo mode, the two modes. stories, multiplayer clashes classified or not, or the famous Krypt of the game.
THE DEADLY SANDS OF TIME
The Mortal Kombat Saga popularized storytelling in fighting games with mainstream audiences and demonstrated the value of rich single-player content. Mortal Kombat 11 follows the path of its predecessors with generosity as its watchword. And the Story mode is edifying proof of that. The previous episode ended with Darth Raiden's beheading of Shinnock. This abrupt ending does not suit Kronika (timekeeper and most powerful goddess of lore) and her sidekick Geras who decide to change history to their liking. From this decision not without consequences is born an alternative chronology revisiting the 27 years of the saga by sculpting the sands of time. This eventful journey on Earth and in the Underworld is aimed as much at nostalgic fans as at neophytes discovering the series. The writer's mix, merge, re-assemble the most significant events of the Mortal Kombat saga in an epic “tribute” story. The inspired staging connects moments of bravery with its heroic slow motion, its exaggerated camera shots, and this natural ease to make kitsch “badass”. And the irreverent tone, embodied to perfection by Johnny Cage and sap of modern episodes, signs a shattering return. The punchlines fuse and spice up a story unfolding without downtime or loading time.
With its 12 chapters completed in 6 to 7 hours, this Story mode, dubbed and subtitled entirely in other languages than English, simply applies a formula that has proven itself in the past. NetherRealm innovates very (too) little. Mortal Kombat 11 is a logical and controlled sequel of cutscenes with flawless execution and intense combat. And the opportunity to choose between two characters during certain chapters, a feature capable of raising the whole, is anecdotal and has no impact on a linear storyline that ends with a single ending, but above all expedited. We just wish we had faced more risk-taking. Despite this displayed simplicity, the work done on this devilishly effective Story mode is to be commended. The idea of telescoping past and present works wonderfully, and provokes a succession of incredible and already cult sketches between the members of a 5-star cast. The generosity mentioned above is found here. So, NetherRealm has not done things by halves. The 25 playable characters, puppets of Kronika and Causation, make up an enticing and balanced roster that will thrill fans before welcoming new fighters in the months to come through their Kombat Pass.
THE KOMBAT CLUB
It's never easy to question a tried and true recipe and this is all the more true for a fighting game. And yet, NetherRealm delivers a heavy blow in the anthill. Mortal Kombat 11 plays modern tightrope walkers along the lines of tradition. Familiar gameplay mechanics stand alongside several major innovations that fundamentally change the way you approach confrontations. A fighting game is still a fighting game and most of the fundamentals answer the call to fight without complaining. However, new things are entering the arena and are not there to make up the figure. The first change affects travel. The race gives way to a simple front-to-back dash to shorten the distance or move away from the opponent. However, the real revolution is found in the total overhaul of the Super (or EX) system. Mortal Kombat X's single gauge now splits into two, one for offense and the other for defense, to make clashes much more tactical than before. These respective gauges make it possible to amplify an attack by increasing its power or by prolonging it, to use the environment to defend oneself, etc ... and therefore to adapt in real-time to the adversary and thus respond to the challenge offers.
The famous X-Ray retires and makes way for the Fatal Blow. This ultimate technique, completely disconnected from EX gauges, can only be used once per match when the health bar drops below 30%. And the difference in combat is immediately felt. This new approach embraces the idea of the unexpected comeback and spices up the fights with a dash of uncertainty. But what would the Mortal Kombat saga be without its famous Fatalities? On this point, NetherRealm is not going with the back of the “spoon”. Bloodier, more creative, and more entertaining than ever, MK11’s fatalities demonstrate unmatched brutality to humiliate an adversary reeling from the brink of death. Mortal Kombat 11 features end-to-end gameplay control in the service of intense combat and heightened violence. NetherRealm dares to innovate on several crucial points without ever altering what was and still is the salt of the saga. And learning the arcane will not be too much to become King of the Arena. NetherRealm emphasizes versus fighting by integrating several modes locally and/or online. From simple 1v1 to king of the hill through lobby creation and ranked matches, MK11 intends to make a place worthy of the name on the competitive scene. And that versus enthusiasts can be reassured. Only the 2 official versions created by the studio are available during ranked matches online and it is quite possible to deactivate the personal variants of the fighters via the "Kompetitive" option. Finally, NetherRealm firmly punishes "Rage Quit" by finishing off the opponent with a welcome "Quitality".
LOOT WHO CAN
Mortal Kombat 11 speaks to fighters suffering from acute collection damage. The game experience is all about the loot and uses it as bait to invite players to explore and then sand through the many game modes. Almost everything in this episode is about rewards, of which victory in combat is key. For this, NetherRealm integrates its fundamentals. The Towers again boil down to a succession of clashes with varying conditions and modifiers during which consumables can be used to facilitate progression. Unlike the Classic Towers, which are useful for discovering the epilogue of each character in Story Mode, the Towers of Time are updated regularly in order to give experts food for thought. The whole point of the buildings to be climbed lies in this eager quest for loot, the saga of which has been the standard-bearer for three ages. The other game modes (Kombat I.A, versus local or online…), as well as the daily challenges, respond to a similar problem… that of collecting mandatory resources to unlock what the game has to offer by winning battles. And difficult to criticize NetherRealm on this point. His generosity is second to none and speaks to Mortal Kombat fans. This abundance of content essentially passes through the Krypt, whose very existence is justified by this frenzied loot race. The island of Shang Tsung contains many treasures to discover provided you have enough coins to open the chests, but also various amulets and other items that will have to be forged beforehand via recipes themselves to be found on the spot.
The music, the concept art, the equipment, the costumes, the fatalities… it all comes with the sweat of the pad and that's a great thing. But, because there is a but ... the multiplication of resources and currencies (coins, souls, hearts of blood ...) complicates an economy that did not require so much. Wandering around in the wizard's house is an experience in its own right and Krypte a game in the game requiring total self-sacrifice to overcome it ... exploration is sometimes hampered by an enigma to solve, an item to forge/find, and a constant lack of resources. The Injustice and Mortal Kombat series are distinguished by their desire to offer a customization system worthy of the name. Gamers are fond of it and NetherRealm isn't messing around with it. Each character can wear 60 unique accouterments and the possibilities offered to go far beyond the simple cosmetic aspect to touch the gameplay. Mortal Kombat 11 allows you to deeply transform the 25 fighters and thus create several variations of the look, but above all with distinct skills. It is also possible to partially modify the list of characters' special moves via equipment and abilities in order to appropriate the roster and attach to it by creating a fighter who is closer to your style of play. that all equipment becomes more efficient by accumulating experience and assigning bonuses to it.
The Mortal Kombat 11 store displays several purchasing options. In exchange for hundreds of “Time Kristals”, the player unlocks new content (skins, character introductions, provocations, icons, etc.) via a countdown. Once the latter is zero, the items in this store change. It is also possible to purchase “Consumables” such as Easy Fatalities. But how do you glean these Time Krystals? NetherRealm invites you to fight in the arena and if possible emerge victoriously. Each confrontation then grants a handful of this currency. As for the most impatient, they can go to the cashier to immediately get enough to unlock the content of the said Premium store or add Frost to their character roster … without finishing the Story mode. Please note, all content is available without spending a single dollar, but it takes time. There are currently no exclusive items.
BRAZERS OF FATALITY
The realism of the graphics and this series-specific exaggeration drive the player's retina deep into their orbital cavity before puncturing the back of their skull in an outrageous shower of hemoglobin. Developed under Unreal Engine 3, Mortal Kombat 11 is a reddish ode to the video game fight. More violent, gorier, and more spectacular than ever, this fighting game unleashes a visual uppercut that technically knocks the assist. This cartoony realism specific to the saga leaves its mark on the title. And the same goes for achievement as a whole. Fighters crying out for the truth under the impulse of careful modeling and animation clash in the twenty or so particularly well-crafted and varied arenas. The violence characteristic of games stamped Mortal Kombat plays the card of bloody overbidding. Beyond his love for coagulated red, MK11 emphasizes the impact of hits and visual feedback in order to make sustained action readable on-screen. Aesthetic slow motion on broken bones and other perforations as well as the visual effects complete the work of the artists who work on the project. These FX and staging effects highlight weapon passes and accentuates the epic that emanates from experienced combat at 60 frames per second.
Mortal Kombat 11 Review Conclusion
Mortal Kombat 11 is a success in every way. NetherRealm takes risks and it pays off. Its gargantuan content, its racy gameplay daring to profoundly change certain historical mechanics, its technical mastery, and its sparkling achievement make this Mortal Kombat an example to follow. This fighting game advances into the arena confident in its strength and comes out victorious. Only shadows on the board, but which do not detract from the mastery of the title ... the lack of renewal of the Story mode and the complexity of the economy surrounding the loot. Fighting game fan and/or Mortal Kombat fan, put on your gloves ... you know you have to do it. To learn more about the Mortal Kombat saga, I invite you to visit the official website now. You can also leave your comment down below and let us know your own experience about the game. Thank you for reading my Mortal Kombat 11 Review!