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BPM: Bullets Per Minute Review, An Astonishing Rhythmic FPS

Difficult to innovate in a genre as codified as the First Person Shooter. To find inspiration, you sometimes have to look elsewhere, and then you have to open your horizons. This is how the two AWE studio developers probably conceived the concept of BPM: Bullets Per Minute : they were just seeking a kind of game that is the opposite of the traditional FPS, the rhythm game, and by integrating its gameplay elements into a well-known formula. The result is an intriguing and rather effective game, but also incredibly frustrating at first glance. And you tap, tap, tap, that's your way of loving The rhythmic aspect of BPM: Bullets Per Minute is a particularly original concept that should be explained clearly because it seems unclear at first glance. But first of all, let's lay the foundations. Besides its musical component, BPM is a classic FPS / Rogue-lite. You appear in a randomly generated dungeon and move forward piece by piece, knocking out all the enemies there until you find